Jan 19, 2010

Rizeur(beta2).pk3 map

Rizeur(beta2)

This is my new map.
I did it in 3 Days. ( no sleep) :evil:

My friend Anthos start mapping this map. he need help whit objective . So i do it and put my personnel touch on it :lol:

It a very small map and each team need to blow the radio equipment. First team blow it, first team win!
If the game goes over 15min, game was draw.

We try it 5 vs 5 on the rizeur_b1 and it was very funny. On the Rizeur_B2, i try to improve the gameplay and fix some bug find during the fight.
Any idea, bug find or good suggestion for the final version are welcome.

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MAP OBJECTIVES:

description:
  • "Each team need to destroy and defend the radio equipment to avoid the reinforcement and win the match."
description allied:
  • "Allied need to destroy the Axis Radio Equipment to avoid all reinforcement from Axis and win the War. Allied Team also need to defend your own radio equipment too.."
description axis:
  • "Axis need to destroy the Allied Radio Equipment to avoid all reinforcement from Allied and win the War. Axis Team also need to defend your own radio equipment too"


Axis Objective Descriptions
  1. "Primary Objective:**Defend the Axis_Radio_Equipment to keep respawn."
  2. "Primary Objective:**Disable or destroy the Allied_Radio_Equipment to kill Allied respawn."
  3. "Secondary Objective:**Destroy or prevent the defensive_airstrike_net_allied."
  4. "Secondary Objective:**Destroy or prevent the defensive_Allied_MGs."
  5. "Secondary Objective:**Construct the defensive Axis_airstrike_net to increase your defense."
  6. "Secondary Objective:**Construct the defensive Axis_MGs to increase your defense."
  7. "Secondary Objective:**Prevent the Allies team from establishing a Command Post or Destroyed it. Build your from increase your position with the Command Post."
  8. "Secondary Objective:**Build the Bridge before Allied team built it."
Allied Objective Descriptions
  1. "Primary Objective:**Disable or destroy the Axis_Radio_Equipment to kill Axis respawn."
  2. "Primary Objective:**Defend the Allied_Radio_Equipment to keep respawn."
  3. "Secondary Objective:**Construct the defensive Allied_Airstrike_Net to increase your defense."
  4. "Secondary Objective:**Construct the defensive Allied_MGs to increase your defense."
  5. "Secondary Objective:**Destroy or prevent the Defensive_Axis_Airstrike_Net."
  6. "Secondary Objective:**Destroy or prevent the Defensive_Axis_MGs."
  7. "Secondary Objective:**Prevent the Axis team from establishing a Command Post or Destroyed it. Build your from increase your position with a Command Post."
  8. "Secondary Objective:**Build the Bridge before Axis team built it."
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DOWNLOAD:
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Search whit splatterlader if a server run it right now? (Rizeurb2)
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Screenshot:





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**Update Rizeur_B1 to Rizeur_B2
  • -FIx some bug texture,
  • -Add some brush detail.
  • -Fix the bridge bug ( bridge cannot be destroy)
  • -Change back door to real door. Can be blow by other team.
  • -Change cave door to real door. Can be blow by other team.
  • -Add team door in the middle
  • -Optimisation (HINT BRUSH)
  • -Delete the light spot for avoid tricky jump.
  • -Add trigger Hurt on the top of the side fence
  • -Add VO sound
  • -Fix ladder Bug
  • -Add Light in the cave
  • -Breaking windows
  • -Cage protect the bridge contruction
  • -Landmines on cave
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**Map Info
  • Title: rizeur_b2
  • Filename: rizeur_b2.bsp
  • Game/mod: ET - wolfmp/wolfsw/wolflms
  • Author: masterkiller and Anthos
  • Date release: 11.07.2007
  • Size: (10.02 MB)
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**Build Info
  • Editor(s) Used: Wolf Radiant1.4 , photoshop, Q3Map2Toolz, audiocity, easygen
  • Build time: 5 days.
  • Compile time: about 30 min
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**Installation
  • Extract The rizeur_b2.pk3 into your (wolfet)\etmain directory.
  • Host a game whit rizeur_b2 map or cmpgn_rizeur_b2
  • You can launch the game by tipping this command on the console game. map rizeur_b2
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**Play Information
  • Single Player: NO
  • wolfmp: YES
  • wolfsw: YES
  • wolflms: YES
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**news stuffs
  • New Sounds: YES (27 wav)
  • New Graphics YES (41 textures)
  • New Models YES (0 models)

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Forum tread link:
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**Special Thanks

**Testing/Ideas - tons of bugs/ideas
  • Brain-Storm,
  • Anthos (co builder)

**Special Thanks to this website:

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