Jan 19, 2010

The Moskee B1.pk3 map

The Moskee B1

My second release map. I little bit big but it only the 2nd map i build :P
This map can't be playing whit venice map because the boat it bugging. (stop after 2 path)


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MAP OBJECTIVES:

description:
  • "The Axis are guarding a hoard of gold in Egypte in an hidden Moskee. The Allies must steal an Axis Jagdpanther hidden in a garage then blow the Moskee Back Door to open it then, steal the gold bars and drive them to safety in a Boat then escorted this boat to the submarin."

description allied:
  • "More then Millions of dollars worth of Axis gold lie in the Moskee in Egypte: liberate it. A copter drop your team in the water.You need to blow the Moskee Back door whit the tank. Steal 2 goldcrates secured it to the boat. Escorted the boat to the submarin to make your escape."

description axis:
  • "Gold bars worth millions of Benladen lie in Egypte in an hidden Moskee. Guard the moskee closely and ensure that the Allies cannot steal any getaway vehicles to steal the goldcrates and escape to the submarin whit the boat.."


Axis Objective Descriptions
  1. "Primary Objective:**Stop the Allies from blowing the Axis Tank Door Garage."
  2. "Primary Objective:**Disable or obstruct the Allied Tank to prevent it reaching the Bank Courtyard."
  3. "Primary Objective:**Prevent the Allies from using the Tank to blow open the Back Moskee Doors."
  4. "Primary Objective:**Stop the Allies from stealing the Gold Bars from the Moskee Vault."
  5. "Primary Objective:**Stop the Allies from escaping with the Gold via a Boat in the sub_bunker."
  6. "Secondary Objective:**Set up a Command Post inside the sub_bunker to gain a respawn point. DONT BUILD IT TO FAST BECAUSE YOU WILL LOST THE TANK DEPOT RESPAWN!!!"
  7. "Secondary Objective:**Prevent the Allies from establishing a Command Post and build your from fortifying your position with a Command Post."


Allied Objective Descriptions
  1. "Primary Objective:**Blow The Tank Door to steal a Tank from the Axis garage."
  2. "Primary Objective:**Protect the Tank and escort it to the Moskee valley, clearing any obstructions along the route."
  3. "Primary Objective:**Escort the Tank into position to blow the Moskee Back Doors open to reach the 2 goldcrates."
  4. "Primary Objective:**Steal two crates of Gold from the Moskee Vault and escort it to the boat."
  5. "Primary Objective:**Escape with the crates of Gold using the Boat in the sub_bunker."
  6. "Secondary Objective:**Prevent the Axis from fortifying their position with a Command Post inside the sub_bunker ."
  7. "Secondary Objective:**Establish a Command Post at foward garage door."

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DOWNLOAD:
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Search whit splatterlader if a server run it right now? (the_moskeeB1)
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Screenshot:









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**Map Info
  • Title: the_moskee
  • Filename: the_moskeeB1.bsp
  • Game/mod: ET - wolfmp/wolfsw/wolflms
  • Author: masterkiller
  • Date release: 26.06.2007
  • Size: (19.30 MB)
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**Build Info
  • Editor(s) Used: Wolf Radiant1.4 , photoshop, Q3Map2Toolz, audiocity, easygen
  • Build time: 7 months.
  • Compile time: about 1 hour
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**Installation
Extract The Moskeeb1.pk3 into your (wolfet)\etmain directory.
Host a game whit the_moskeeB1 map or The Moskee campaign
You can launch the game by tipping this command on the console game. map the_moskeeB1

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**Play Information
  • Single Player: NO
  • wolfmp: YES
  • wolfsw: YES
  • wolflms: YES
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**news stuffs
  • New Sounds: YES (9 wav)
  • New Graphics YES (188 textures)
  • New Models YES (18 models)

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Forum tread link:
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**Special Thanks

**some prefab and script from this map source:
  • Goldrush Source
  • Venise (the boat)

**Testing/Ideas - tons of bugs/ideas
  • CED and his Brother,
  • Tony,
  • fred,
  • tipou,
  • and more friend. (thanks guys)

**Help:
  • pakalatak (from easymapping)
  • psylopat (from easymapping)
  • Rayben (for health prefab)

**Special Thanks to this website:

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