Feb 5, 2010

JailBus_B2


JailBus_B2


I made this map because i found a new model at splashdamage forum made by Pegazus and i wanna try to do a tag for the wheels. It result in a full map in 1 week ......
The other 7 days, i make a beta2 close to be final version... It all looking good, i will release it saterday.. maybe tomorow night. i will add some new screenshots tomorrow.

UPDATE BETA1 TO BETA2:
  • -New trolley model can go inside.
  • -Need to be inside the trolley to escort it.
  • -Need to steal the double key set on the hotel before you can use the trolley.
  • -Add another Back door way closer to the allies jail spawn.
  • -1 other way in the building front jail.
  • -Can't airstrike the street of jail.
  • -The 3rd barriers is replace by a track switch trolley. (to close of axis Hotel spawn for a dyno)
  • -Allies respawn at 5sec .. Axis at 10sec. If a team build Command Post, -5sec
  • -finish the wm_objective_status.

now for the detail part:

  • -Delete some windows and replace by brick texture.
  • -Make an animation whit the pool table in the bar.
  • -Add some Shooting beers cans in the bar whit new sound.
  • -Make more the 10 sorts of beers cans.
  • -Turning barriers from oposite side.
  • -Put color in the limbo name objective.
  • -Make CM_ alpha_textures for limbo.
  • -Add some fakes doors everywhere around the buildings.
  • -Make some wood barrriers moof this doors func_explosive.
  • -Finish the end of the escape zone.
  • -Add animation at the end whit intermission.
  • -Change texture and add stuff in the room of hotel
  • -Fix the grass and minor bugs found.
  • -Fix the shader texture file.
  • -Put some hint brush to optimisation
  • -Change/add some news sounds
  • -Maybe more i forgot...
neutral:
  • "Allies are in jail in the Axis city. Axis had some good time on the Bar and Allies will try to steal the Henschel Trolleybus and escape the city whit it!"
allied:
  • "Allies need to steal the Henschel Trolleybus then make the way to leave the city."
axis:
  • "Axis need to stop the Allies troups reaching the escape zone whit the Henschel Trolleybus."

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MAP OBJECTIVES:

Axis Objective Descriptions
  1. "Primary Objective:**Stop the Allies from stealing the set of key in the SleepWell Hotel and secure it to the Henschel Trolleybus from the Bar Station."
  2. "Primary Objective:**Disable or obstruct the Henschel Trolleybus to prevent it reaching the Escape Zone."
  3. "Primary Objective:**Construct The Trolleybus Barrier #1 to obstruct the Henschel Trolleybus."
  4. "Primary Objective:**Construct The Trolleybus Barrier #2 to obstruct the Henschel Trolleybus."
  5. "Primary Objective:**Don't let allies teams raise the track switch and escape whit the The Trolleybus."
  6. "Secondary Objective:**Prevent the Allies to open a way from the main Back Door and 2 Back Door and steal the Henschel Trolleybus."
  7. "Secondary Objective:**Contruct or destroy the MG gun in the city."
  8. "Secondary Objective:**Prevent the Allies from establishing a Command Post inside the Hotel SleepWell."

Allied Objective Descriptions
  1. "Primary Objective:**Steal the key for the Henschel Trolleybus from the hotel "sleepwell then securing it to the Henschel Trolleybus."
  2. "Primary Objective:**Protect the Henschel Trolleybus and escort it to the Escape Zone."
  3. "Primary Objective:**Destroy The Trolleybus Barrier #1 if obstruct the Henschel Trolleybus."
  4. "Primary Objective:**Destroy The Trolleybus Barrier #2 if obstruct the Henschel Trolleybus."
  5. "Primary Objective:**Raise The Trolleybus Switch if obstruct the Henschel Trolleybus to end the game."
  6. "Secondary Objective:**Destroy the main Back Door and 2 Back Door to open a way to steal the Henschel Trolleybus."
  7. "Secondary Objective:**Contruct or destroy the MG gun in the city."
  8. "Secondary Objective:**Prevent the Axis from fortifying their position with a Command Post inside the Hotel SleepWell."


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DOWNLOAD:

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Screenshot:













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**Map Info

  • Title: jailbus_b2
  • Filename: jailbus_b2.bsp
  • Game/mod: ET - wolfmp/wolfsw/wolflms
  • Author: masterkiller
  • Date release: 5/2/2110
  • Size: 9.54mb


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**Build Info

  • Editor(s) Used: Wolf Radiant1.4 and 1.5, photoshop, MilkShape 3D 1.8.4, audiocity, Q3_Model_Tool_v162, Q3Map2Toolz
  • Build time: 14 days.
  • Compile time: about 2 hour
    [q3map2] -light -fast -patchshadows -samples 3 -bounce 8 -gamma 2 -compensate 4 -dirty -external -lightmapsize 256 "[MapFile]"


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**Installation

  • Extract jailbus_b2.pk3 into your (wolfet)\etmain directory.
  • Host a game whit jailbus_b2 map or jailbus_b2_campaign
  • You can launch the game by tipping this command on the console game. map jailbus_b2

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**Play Information

  • Single Player: NO
  • wolfmp: YES
  • wolfsw: YES
  • wolflms: YES

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**news stuffs

  • New Sounds: YES   (37 wav)
  • New Graphics YES  (85 textures)
  • New Models YES    (41 models)

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Forum tread link:

  • french: http://easymapping.free.fr/html/modules/newbb/viewtopic.php?topic_id=1442&forum=4

  • English: comming soon


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**Special Thanks



**some prefab and script from this map source.
  • goldrush_final source (scripts and prefabs)
  • radar_final source (prefabs)


**Special Thanks to Avoc for the High Quality Skyboxes


**Special Thanks to Pegazus from splashdamage.com for the model he made name Henschel Trolleybus.
That the reason why i made this map. I wanna try to put a tag file whit his model.








**Special Thanks to this website: